Cradle of Ash — Official Trailer
Sixty-three seconds in Ashbrook. A molotov in a suburban street, and what the fire costs. This is the lead asset.
Press kit · updated 8 October 2026
Burn the dead or they come back.
1–4 player co-op survival horror · Coming October 2026 · Steam · PC
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Everything below matches the Steam store listing. If something here contradicts the store page, the store page is right and we would like to know.
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Three lengths, written to be pasted as they are. Nothing here spoils the campaign past the first act.
Burn the dead or they come back. A 1-4 player co-op survival horror game.
Cradle of Ash is a first-person survival horror game for one to four players. The town of Ashbrook is sealed behind a quarantine nobody believes, and everything you put down gets back up worse unless the body burns. Ration the fuel, keep the noise down, and do not leave a corpse whole. Coming to Steam in October 2026.
Cradle of Ash is a story-driven first-person survival horror game for one to four players, or for one player alone. You wake in a wrecked coach at the edge of Ashbrook, a company town sealed off behind a chemical-spill quarantine that nobody believes.
Every resident carries something that should never have had a body. Guns put them down. Only fire ends them: anything you drop gets back up in a minute or two, faster and angrier, unless what is left of it burns. Bottles are common. Rags are not. A half-burned body comes back as something that no longer fears fire.
They do not kill you, either. They grab you and drag you toward whatever is making the noise, and a teammate who comes for you can beat the hold loose. Fire does not check whose coat it is burning. A director reads your noise, your light and your fuel, and spends its budget where you are going rather than where you have been.
Six acts, eight to ten hours, one ending, and a truth under the maternity ward at Ashbrook Memorial that goes back a great deal further than the company.
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The six things worth a bullet point.
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All footage is pre-alpha and should be captioned as such. Direct 1080p files are linked so you do not have to rip from YouTube.
Sixty-three seconds in Ashbrook. A molotov in a suburban street, and what the fire costs. This is the lead asset.
The long version: the street, the ward, the tunnels and the ridge, and what the fire costs in each of them.
The abbey on the ridge, the seal under it, and the choir that arrives before anything else does.
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Eight stills, 1920×1080 JPG. Click any one for the full-resolution file, or take the whole set plus the logo and key art in one 3.3 MB zip. Pre-alpha; everything is subject to change.
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The mark is a wheel with a seal at its centre. It is an SVG, so it scales to anything. Please do not recolour it, rotate it, or set it on a ground that drops the contrast below legible.
On #0A0806
On #E6DDD0
Brand colours: ember #FF7A1A, deep ember #B8410A, ash #E6DDD0, ground #0A0806. Display type is Cormorant Garamond; the stencil face is Special Elite.
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The short version: make whatever you want, keep whatever you earn, and you do not need to ask first.
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Boilerplate for the bottom of an article, ready to paste.
Cradle of Ash is made by Ender Knight, a solo developer, and published under M.O.T.I.S. It is a first-person survival horror game for one to four players, built in Unity 6, and it is coming to Steam in October 2026.
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Press enquiries, review keys, interview requests, and anything this page does not answer.
Review keys are available on request ahead of launch. Tell us the outlet or channel and roughly when you would want to cover it, and we will sort it out.